So understandably, I'll need a way to unwind which refrains from any law-breaking. This method of relaxation used to be gaming, until university and work made any spare time vanish. Although, thanks to a combination of procrastination and a spurt of interesting releases, the medium of gaming has slowly inched its way back into my life somehow; I'm assuming that I'll be forgetting something important over the next few weeks, but I suppose it'll be fine.
The thing is, over the past two holiday seasons, since the release of the current-gen consoles, I've had one and immediately took it back. For the past 24 months or so, I've been adamant that the highly-touted PS4 and Xbox One simply haven't been worth it. Upon their release, I kept telling myself that an equally priced computer could do just the same, and arguably more. Subsequently, I invested in a laptop and laughed at console users as I played the superior versions of Payday 2 and Battlefield 3 at a higher resolution and frame-rate. But that was two years ago...
Now, much like myself, my laptop has succumb to age, or is in the process of doing so. It's fine with tightly-optimized titles such as XCOM: Enemy Unknown and Metro: Last Light, and it's great for quirky indie titles like Papers, Please and the more recent Keep Talking and Nobody Explodes, but the big triple-A titles are beginning to become a bit of a struggle.
For me, the matter of which console has never been a question: It'd always have to be a PS4, even if we're going solely on exclusive titles alone. But in the face of cracking works like Kojima's masterpiece, The Phantom Pain, or even the inevitably good Uncharted 4: A Thief's End, I'm starting to yearn for something new, something which requires a controller rather than a keyboard and mouse.
To ensure that this doesn't devolve into a fanboy conflict, I'm going to focus on Sony's machine, so take these following words with a pinch of salt. Because I'm going to be talking about PS4s so much, you'll start seeing blue.
Have you seen the release line-up for the holidays?
Ladies and gentlemen, let me give you a quick run-down of this year's top games. I realise how I sound like a marketing rep from GAME with that statement, but I'll carry on regardless...
Firstly, you've got Just Cause 3: A game which has thankfully realised its potential to be a simulator of Hollywood-style explosions and general buffoonery. Grapple onto a train, plant some plastic explosives on it, fly off in a jet and watch as you make a cracking thumbnail for a YouTube video in the process.
You've got a cracking experience with the aforementioned Metal Gear Solid V: The Phantom Pain, which is quite possibly the most coherent and enjoyable Metal Gear game yet. Be the boss of your own army, and run around with a dog, killing people.
You've also got the upcoming edition of Uncharted, an experience which consistently manages to remain cinematic, yet involving. And it looks like it has a brilliant car chase too, (as to be expected). And if the stars align, No Man's Sky will be on the PS4 in our lifetime, too. Admittedly, some of these games will eventually make their way onto PC, but it's almost gospel that they won't be as optimised, and in the case of Arkham Knight, they may not work at all.
The value of PlayStation Plus
Initially, I was a tad annoyed that a PS Plus subscription would be required to play online with the PS4, but then I remembered; Microsoft has been doing this for years with their last-gen system, with little consequence.
When Sony's service was launched in June 2010, it seemed like a very tempting deal indeed. This was before a Xbox Live Gold membership came with free games too, so for the £40 a year, (and with many ways to get a free trial for a couple of months), you got the likes of Bulletstorm, Just Cause 2, Vanquish and Borderlands 2, all of which are cracking titles.
If you're one to have a gander at the pre-owned section of your local game retailer, PS Plus was an excellent, convenient alternative, and still is. The array of free games available for the PS4 is still relatively short, although is somewhat forgivable, given that games for the console are still few and far between. Regardless, players have already been treated to a few quirky indie titles which were once seldom seen on consoles. Rocket League, Guacamelee! and Transistor have all made their way onto PS4 consoles for free, as part of the service.
PC users are having to upgrade
Unfortunately for myself, and many other semi-casual PC gamers, modern titles are getting more and more demanding. I shouldn't complain, really. How else are games going to improve if they don't take advantage of constantly developing hardware?
So while little indie gems and the less-demanding shooter are still fine on my laptop, the likes of GTA V and Mad Max would most certainly struggle. Most developers nowadays seem to require a quad-core processor to run things smoothly, something which would require a costly upgrade, especially with a laptop.
So unless you want to fork out for a brand new (or at the very least upgraded) system, it seems that your best bet is one of the current-gen consoles, bundled in with one of these new, somewhat demanding titles, like Fallout 4, for example.
A waning focus on visuals
I seem to be going on about Bethesda's most recent, and arguably best game, Fallout 4 in this post, albeit with good reason. I mean, have you seen it?
One of the major worries surrounding the title when people first caught a glimpse of it, was the graphics. While a conclusive improvement on those offered in Fallout 3, some thought that the visual fidelity of the sequel wouldn't live up to expectations; it looked good, but not 'next-gen' good.
Personally, I blame the unrealistic standards flaunted by GTA V, The Last of Us, Driveclub and even the very forgettable The Order: 1886. It seems that the latter two titles favoured cracking aesthetics in order to promote the ridiculous importance of console exclusivity, leading to a very good looking, but overall somewhat disappointing experience.
But thankfully, more recent titles such as Fallout 4, and hopefully with Just Cause 3, graphical prowess is merely an afterthought to good mechanics and solid gameplay. Although, with both games set to strive in both visual fidelity and mechanical fluidity, maybe some developers are just excelling when it comes to planning their games, and nailing the execution too.
Support for last-gen is being slowly discontinued
I've never been too involved when it comes to franchises like the WWE 2K series, or more notably the latest Call of Duty title. Every now and again, I'll get a few hours of entertainment from one of these copy/paste installments, but for the most part, they seem to escape me.
But while critics, and myself, often tend to poke fun at these games for a lack of progression or development over time, the two latest editions in these series' have seen some notable differences when it comes to versions on the last-gen and current-gen consoles. A deterioration of graphics is to be expected when you go back to the PS3 and Xbox 360, but that was often it; the rest of the game mostly remained the same.
Understandably, Activision wouldn't just throw away the potential custom of millions by leaving out the older consoles, but this does have some woeful results. The campaign of Black Ops 3, for example, has been touted as one of the best single-player experiences in ages, when it comes to the franchise; so it does perplex me as to why the mode would be left out of the editions for the PS3 and Xbox 360. If you're after an online-only experience, you've got plenty of other options, and for some fans, the absence of the single-player may be the reason for missing out this iteration. But the same can also be said for WWE 2K16, too.
The latest evolution in the wrestling franchise is, without a doubt, a massive improvement on its predecessor, that is if you're playing on a PS4 or Xbox One. The older consoles are missing out a fully formed career mode, due to constraints with disc-space, and the graphics do seem worlds apart if you have a side-by-side comparison of the two, a difference which 2K marketing have described as an almost "night and day" level of variance.
Then take a look at all these games which are exclusive to current-gen consoles, and see if there's anything you feel like you're missing out on.
The price isn't too shabby
Upon their launch, the current-gen consoles really weren't worth their price. Granted, the original £350 cost was a nice change from the PS3 launch price, which if I remember correctly, hovered around the range of £425.Two years ago, all we had was the latest iterations of the Assassin's Creed, Need for Speed, Battlefield, FIFA and Call of Duty franchises, with a slim selection of actual exclusives, including Killzone: Shadow Fall (which was alright), to Knack (which was not). The same could also be said for the Xbox One; both consoles had fairly terrible lineups, and nothing which compared to the previous generations offerings, like Motorstorm or Resistance: Fall of Man.
But now, with a fully varied range of remasters and original titles, these consoles now make a lot more sense. If you managed to persist with titles which pushed the limits of the nearly decade-old hardware, (see The Last of Us and GTA V), you can now enjoy them in their full glory, with stable frame-rates and higher resolutions.
Once you've had a nostalgic trip, you can then proceed to all the new and exciting aforementioned titles which are coming soon. For £300, you won't have to persist with Assassin's Creed IV for the foreseeable future; granted, there's hardly as big a collection as there is on PC, but these new consoles do need time to create a sizable library of games, something which they are well on the way of creating.
But rather than conjuring up a series of slightly coherent points, I'll propose the initial question: Is it time to upgrade yet?
Unless you're a die-hard fan of the PC master race, and want to involve yourself in that particular sphere, then I would certainly recommend upgrading. The PS3 and Xbox 360 have long since been squeezed of all their potential, and their hardware shortcomings are now becoming woefully apparent as newer and newer games are released.
A PS4 is cheaper to buy than a PS3 when it was released back in 2006. I can appreciate if you haven't got the money to throw around, especially coming up to Christmas, but the excuses for sticking with the last-gen consoles are becoming increasingly scarce. Admittedly, my PS3 is remaining in it's current place, purely for the collection of games I amassed for it, and Sony's answer for backwards compatibility (PlayStation Now), is still full of flaws in its infancy.
That being said, you shouldn't have to resort to old games for much longer. There's no question about it; you will get your value from a current-gen console. Even the fact that we refer to the PS4 and Xbox One as 'current-gen' does say something about how behind the older consoles are. So do the developers a favour, get with the times, and invest in a new piece of gaming technology.