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Monday, 19 October 2015

The Payday Problem

Game developers can, occasionally, be dicks. This isn't news to us, many people have learned to regretfully accept it when a season pass is announced, or some free-to-play title has unbalanced purchases. But we normally see these kind of acts from big developers, those who annually whack out another triple-A title; you know, EA, Ubisoft and friends...

We don't normally expect this kind of behavior from a developer who has previously been avidly against it, stating that their game will never utilise such villainous methods to sustain itself. So what's happening with Overkill, and Payday 2?

Payday 2 is a good game, or at the very least, the core concept was. You, and three friends, must successfully execute a bank heist, or robbery, or infrequently, make meth. It has a varied palette of enemies, balanced and customisable weaponry, and some solid gameplay mechanics. Accordingly, over the past two years, Payday 2 has accumulated a fairly large and dedicated fan-base, but for lack of a better term, it now seems that Overkill are taking the piss.


This slippery slope seems to have begun with the plethora of paid weapon content back in 2013 with the Armored Transport DLC, and as of September this year, 26 paid DLC packs have been released for the game. This content consequently divides the Payday community, and the situation has only become worse with the inclusion of some free-to-play elements. You can now gain 'safes' (which serve the same functionality as crates in Team Fortress 2), but they can only be opened with a drill, which cost around £1.90, or around $3.

Oh, okay then... (accurate as of 19/10/15)

Is this acceptable? Well, it's debatable, but it's probably not. Admittedly, with a PvE game, you're not going to have a direct impact on other players, as you're not competing with them. But when it comes to statistics and bragging rights, your slightly better rifle will give you an advantage, an advantage which you gained via putting down actual money.

In order to keep this to a small rant, you're better off having a gander at Jim Sterling's video, which summaries and explains the situation in a much better manner than I have.


Come on, Overkill, sort it out...

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